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Belgium Metaverse Market Intelligence and Future Growth Dynamics Databook

According to TechInsight360, Metaverse industry in Belgium is expected to grow by 35.5% on an annual basis to reach US$2,211.7 million in 2023. The Metaverse industry is expected to grow steadily ove...

Belgium Metaverse Market Intelligence and Future Growth Dynamics Databook – 100+ KPIs Covering Market Size by Sector X Use cases X Technology, Business and Consumer Spend, NFT Spend - Q1 2023
Summary
According to TechInsight360, Metaverse industry in Belgium is expected to grow by 35.5% on an annual basis to reach US$2,211.7 million in 2023.

The Metaverse industry is expected to grow steadily over the forecast period, recording a CAGR of 30.9% during 2023-2030. The Metaverse Spend Value in the country will increase from US$1,631.7 million in 2022 to reach US$7,628.5 million by 2030.

This report provides a comprehensive view of the size, and dynamics of the metaverse industry in Belgium along with market trends covering over 100 KPIs. It details market opportunities across key sectors - retail industry, technology & telecommunications, financial services, manufacturing, travel and hospitality, media & entertainment, training & education, real estate, and health & wellness. It provides analysis in terms of business spend as well as consumer spend.

• Business spend: Market estimates and forecasts to assess opportunities by business spend on metaverse by sector, application / use cases, technology, and platform.

• Consumer spend: Breaks down consumer spend on metaverse by key component segments such as append on e-commerce, NFT purchase, by devices, and hardware devices to provide detailed assessment across the metaverse industry.

• NFT industry segments: Provides value, volume, and average value per transaction across 7 key assets in the NFT market. This includes collectibles and art, real estate, sports, utility, gaming, fashion and luxury, and others. 
Scope
This report provides a detailed data-driven analysis of metaverse industry, covering a range of segments and highlighting growth areas across verticals. With over 100 KPIs at the country level, this report provides a comprehensive understanding of metaverse market dynamics. In addition, it provides a comprehensive understanding of NFT market dynamics and future forecasts.

Belgium Metaverse Market Size and Future Growth Dynamics by Key Performance Indicators 
• Total Spend Value Trend Analysis
• Business Spend Value Trend Analysis
• Consumer Spend Value Trend Analysis

Belgium Metaverse – Business Spend by Sector Value Trend Analysis, 2021–2030 
• Retail Industry 
• Technology & Telecommunications Industry 
• Financial Services Industry 
• Manufacturing Industry 
• Travel and Hospitality Industry 
• Media & Entertainment Industry 
• Training & Education Industry 
• Real Estate Industry 
• Health & Wellness Industry 
• Other 

Belgium Business Spend on Metaverse by Use Case / Application, 2021–2030 
• Retail (Marketing & Advertising, Commerce, Operations & Training) 
• Technology & Telecommunications (Marketing & Advertising, Commerce, Operations & Training)
• Financial Services (Marketing & Advertising, Commerce, Operations & Training)
• Manufacturing (Marketing & Advertising, Commerce, Operations & Training]
• Travel and Hospitality (Marketing & Advertising, Commerce, Operations & Training)
• Media & Entertainment (Marketing & Advertising, Commerce, Operations & Training)
• Training & Education (Marketing & Advertising, Commerce, Operations & Training)
• Real Estate (Marketing & Advertising, Commerce, Operations & Training)
• Health & Wellness (Marketing & Advertising, Commerce, Operations & Training)
• Other (Marketing & Advertising, Commerce, Operations & Training)

Belgium NFT Spend by Sector Value Trend Analysis, 2021–2030
• Retail Industry 
• Technology & Telecommunications Industry 
• Financial Services Industry 
• Manufacturing Industry 
• Travel and Hospitality Industry 
• Media & Entertainment Industry 
• Training & Education Industry 
• Real Estate Industry 
• Health & Wellness Industry 
• Other Industry 

Belgium Business Spend on Metaverse by Technology
• By Technology 
• Retail Industry 
• Technology & Telecommunications 
• Financial Services 
• Manufacturing Industry 
• Travel and Hospitality 
• Media & Entertainment 
• Training & Education 
• Real Estate 
• Health & Wellness 
• Other 
Belgium Spend on Metaverse by Platform
• Desktop
• Mobile
• Headset

Belgium Ecommerce Spend on Metaverse by Sector (Gross Merchandise Value), 2021–2030 
• Retail Shopping 
• Travel and Hospitality 
• Online Food Service 
• Media & Entertainment 
• Health & Wellness 
• Technology Products & Services 
• Other Industries 

Belgium NFT Market Size and Future Growth Dynamics by Key Performance Indicators 
• NFT –Total Sales Spend Value Trend Analysis, 2021-2030 
• NFT – Total Sales Spend Volume Trend Analysis, 2021-2030 
• NFT – Average Value Per Transaction Trend Analysis, 2021-2030 

Belgium NFT Market Size and Forecast by Key Assets, 2021-2030

• NFT Collectibles and Art Trend Analysis, 2021-2030 
– Spend Value 
– Spend Volume 
– Average Value Per Transaction

• NFT Real Estate Trend Analysis, 2021-2030 
– Spend Value 
– Spend Volume 
– Average Value Per Transaction 

• NFT Sports Trend Analysis, 2021-2030 
– Spend Value 
– Spend Volume 
– Average Value Per Transaction 

• NFT Gaming Trend Analysis, 2021-2030 
– Spend Value 
– Spend Volume 
– Average Value Per Transaction 

• NFT Utility Trend Analysis, 2021-2030 
– Spend Value 
– Spend Volume 
– Average Value Per Transaction 

• NFT Fashion and Luxury Trend Analysis, 2021-2030 
– Spend Value Trend Analysis 
– Spend Volume Trend Analysis 
– Average Value Per Transaction 

• Other Assets Trend Analysis, 2021-2030 
– Spend Value Trend Analysis
– Spend Volume Trend Analysis
– Average Value Per Transaction 

Belgium Consumer Spend on Metaverse by Device, 2021–2030
– Desktop
– Mobile
– Digital Gadgets

Belgium Consumer Spend on Metaverse by Hardware Devices, 2021–2030 
– AR (Augmented Reality)
– VR (Virtual Reality)
– MR (Mixed Reality)
Reason to buy
• In-depth Understanding of Metaverse Market Dynamics: Understand market opportunities and key trends along with forecast (2021-2030). Understand market dynamics through essential KPIs such as business and consumer spend.

• Vertical Insights and Use Cases: Get market dynamics through business spend by sector across the retail industry, technology & telecommunications, financial services, manufacturing, travel and hospitality, media & entertainment, training & education, real estate, and health & wellness.

• Develop Market-Specific Strategies: Identify growth segments and target specific opportunities to formulate a strategy; assess market-specific key trends, drivers, and risks in the metaverse and NFT market to help stakeholders build profitable strategies.

• Get Insights into NFT Market Size and Forecast by Key Assets: Collectibles and art, real estate, gaming, sports, utility, fashion & others.

• Consumer Spend on Metaverse: Get a market evaluation based on in-depth information obtained from metaverse spend on e-commerce, NFT purchase, and device & hardware devices.
Table of Contents
 1. About this Report
1.1. Summary
1.2. Methodology
1.3. Metaverse Definitions
1.4. Disclaimer

2. Belgium Metaverse Market Size and Future Growth Dynamics by Key Performance Indicators
2.1. Belgium Metaverse – Total Spend Value Trend Analysis, 2021 – 2030
2.2. Belgium Metaverse – Business Spend Value Trend Analysis, 2021 – 2030
2.3. Belgium Metaverse – Consumer Spend Value Trend Analysis, 2021 – 2030

3. Belgium Metaverse – Business Spend by Sector Value Trend Analysis, 2021 – 2030
3.1. Business Spend Snapshot by Sector – Market Share Analysis
3.2. Belgium Retail Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030
3.3. Belgium Technology & Telecommunications Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030
3.4. Belgium Financial Services Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030
3.5. Belgium Manufacturing Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030
3.6. Belgium Travel and Hospitality Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030
3.7. Belgium Media & Entertainment Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030
3.8. Belgium Training & Education Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030
3.9. Belgium Real Estate Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030
3.10. Belgium Health & Wellness Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030
3.11. Belgium Other Industry Spend on Metaverse – Value Trend Analysis, 2021 – 2030

4. Belgium Total Business Spend on Metaverse by Use Case / Application, 2021 – 2030
4.1. Business Spend Snapshot by Use Case / Application Area – Market Share Analysis
4.1.1. Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030
4.1.2. Commerce Metaverse Spend Analysis, 2021 – 2030
4.1.3. Operations & Training Metaverse Spend Analysis, 2021 – 2030
4.2. Belgium Retail Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030
4.2.1. Retail Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis, 2021 – 2030
4.2.2. Retail Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030
4.2.3. Retail Sector Commerce Metaverse Spend Analysis, 2021 – 2030
4.2.4. Retail Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030
4.3. Belgium Technology & Telecommunications Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030
4.3.1. Technology & Telecommunications Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis
4.3.2. Technology & Telecommunications Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030
4.3.3. Technology & Telecommunications Sector Commerce Metaverse Spend Analysis, 2021 – 2030
4.3.4. Technology & Telecommunications Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030
4.4. Belgium Financial Services Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030
4.4.1. Financial Services Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis
4.4.2. Financial Services Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030
4.4.3. Financial Services Sector Commerce Metaverse Spend Analysis, 2021 – 2030
4.4.4. Financial Services Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030
4.5. Belgium Manufacturing Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030
4.5.1. Manufacturing Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis
4.5.2. Manufacturing Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030
4.5.3. Manufacturing Sector Commerce Metaverse Spend Analysis, 2021 – 2030
4.5.4. Manufacturing Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030
4.6. Belgium Travel and Hospitality Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030
4.6.1. Travel and Hospitality Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis
4.6.2. Travel and Hospitality Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030
4.6.3. Travel and Hospitality Sector Commerce Metaverse Spend Analysis, 2021 – 2030
4.6.4. Travel and Hospitality Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030
4.7. Belgium Media & Entertainment Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030
4.7.1. Media & Entertainment Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis
4.7.2. Media & Entertainment Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030
4.7.3. Media & Entertainment Sector Commerce Metaverse Spend Analysis, 2021 – 2030
4.7.4. Media & Entertainment Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030
4.8. Belgium Training & Education Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030
4.8.1. Training & Education Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis
4.8.2. Training & Education Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030
4.8.3. Training & Education Sector Commerce Metaverse Spend Analysis, 2021 – 2030
4.8.4. Training & Education Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030
4.9. Belgium Real Estate Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030
4.9.1. Real Estate Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis
4.9.2. Real Estate Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030
4.9.3. Real Estate Sector Commerce Metaverse Spend Analysis, 2021 – 2030
4.9.4. Real Estate Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030
4.10. Belgium Health & Wellness Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030
4.10.1. Health & Wellness Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis
4.10.2. Health & Wellness Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030
4.10.3. Health & Wellness Sector Commerce Metaverse Spend Analysis, 2021 – 2030
4.10.4. Health & Wellness Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030
4.11. Belgium Other Sector Metaverse Spend (Business) by Use Case / Application – Value Trend Analysis, 2021 – 2030
4.11.1. Other Sector Spend Snapshot by Use Case / Application Area – Market Share Analysis
4.11.2. Other Sector Marketing & Advertising Metaverse Spend Analysis, 2021 – 2030
4.11.3. Other Sector Commerce Metaverse Spend Analysis, 2021 – 2030
4.11.4. Other Sector Operations & Training Metaverse Spend Analysis, 2021 – 2030

5. Belgium Business NFT Spend by Sector Trend Analysis, 2021 – 2030
5.1. NFT Business Spend Snapshot by Sector – Market Share Analysis
5.2. Belgium Retail Industry NFT Spend – Value Trend Analysis, 2021 – 2030
5.3. Belgium Technology & Telecommunications Industry NFT Spend – Value Trend Analysis, 2021 – 2030
5.4. Belgium Financial Services Industry NFT Spend – Value Trend Analysis, 2021 – 2030
5.5. Belgium Manufacturing Industry NFT Spend – Value Trend Analysis, 2021 – 2030
5.6. Belgium Travel and Hospitality Industry NFT Spend – Value Trend Analysis, 2021 – 2030
5.7. Belgium Media & Entertainment Industry NFT Spend – Value Trend Analysis, 2021 – 2030
5.8. Belgium Training & Education Industry NFT Spend – Value Trend Analysis, 2021 – 2030
5.9. Belgium Real Estate Industry NFT Spend – Value Trend Analysis, 2021 – 2030
5.10. Belgium Health & Wellness Industry NFT Spend – Value Trend Analysis, 2021 – 2030
5.11. Belgium Other Industry NFT Spend – Value Trend Analysis, 2021 – 2030

6. Belgium Total Business Spend on Metaverse by Technology, 2021 – 2030
6.1. Business Spend Snapshot by Technology – Market Share Analysis
6.1.1. Metaverse Spend Analysis by Devices & Displays, 2021 – 2030
6.1.2. Metaverse Spend Analysis by Application Development & Integration, 2021 – 2030
6.1.3. Metaverse Spend Analysis by Technology & Strategy Consulting, 2021 – 2030
6.2. Belgium Retail Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030
6.2.1. Retail Sector Spend Snapshot by Technology – Market Share Analysis
6.2.2. Metaverse Spend Analysis by Devices & Displays in Retail Sector, 2021 – 2030
6.2.3. Metaverse Spend Analysis by Application Development & Integration in Retail Sector, 2021 – 2030
6.2.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Retail Sector, 2021 – 2030
6.3. Belgium Technology & Telecommunications Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030
6.3.1. Technology & Telecommunications Sector Spend Snapshot by Technology – Market Share Analysis
6.3.2. Metaverse Spend Analysis by Devices & Displays in Technology & Telecommunications Sector, 2021 – 2030
6.3.3. Metaverse Spend Analysis by Application Development & Integration in Technology & Telecommunications Sector, 2021 – 2030
6.3.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Technology & Telecommunications Sector, 2021 – 2030
6.4. Belgium Financial Services Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030
6.4.1. Financial Services Sector Spend Snapshot by Technology – Market Share Analysis
6.4.2. Metaverse Spend Analysis by Devices & Displays in Financial Services Sector, 2021 – 2030
6.4.3. Metaverse Spend Analysis by Application Development & Integration in Financial Services Sector, 2021 – 2030
6.4.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Financial Services Sector, 2021 – 2030
6.5. Belgium Manufacturing Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030
6.5.1. Manufacturing Sector Spend Snapshot by Technology – Market Share Analysis
6.5.2. Metaverse Spend Analysis by Devices & Displays in Manufacturing Sector, 2021 – 2030
6.5.3. Metaverse Spend Analysis by Application Development & Integration in Manufacturing Sector, 2021 – 2030
6.5.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Manufacturing Sector, 2021 – 2030
6.6. Belgium Travel and Hospitality Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030
6.6.1. Travel and Hospitality Sector Spend Snapshot by Technology – Market Share Analysis
6.6.2. Metaverse Spend Analysis by Devices & Displays in Travel and Hospitality Sector, 2021 – 2030
6.6.3. Metaverse Spend Analysis by Application Development & Integration in Travel and Hospitality Sector, 2021 – 2030
6.6.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Travel and Hospitality Sector, 2021 – 2030
6.7. Belgium Media & Entertainment Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030
6.7.1. Media & Entertainment Sector Spend Snapshot by Technology – Market Share Analysis
6.7.2. Metaverse Spend Analysis by Devices & Displays in Media & Entertainment Sector, 2021 – 2030
6.7.3. Metaverse Spend Analysis by Application Development & Integration in Media & Entertainment Sector, 2021 – 2030
6.7.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Media & Entertainment Sector, 2021 – 2030
6.8. Belgium Training & Education Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030
6.8.1. Training & Education Sector Spend Snapshot by Technology – Market Share Analysis
6.8.2. Metaverse Spend Analysis by Devices & Displays in Training & Education Sector, 2021 – 2030
6.8.3. Metaverse Spend Analysis by Application Development & Integration in Training & Education Sector, 2021 – 2030
6.8.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Training & Education Sector, 2021 – 2030
6.9. Belgium Real Estate Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030
6.9.1. Real Estate Sector Spend Snapshot by Technology – Market Share Analysis
6.9.2. Metaverse Spend Analysis by Devices & Displays in Real Estate Sector, 2021 – 2030
6.9.3. Metaverse Spend Analysis by Application Development & Integration in Real Estate Sector, 2021 – 2030
6.9.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Real Estate Sector, 2021 – 2030
6.10. Belgium Health & Wellness Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030
6.10.1. Health & Wellness Sector Spend Snapshot by Technology – Market Share Analysis
6.10.2. Metaverse Spend Analysis by Devices & Displays in Health & Wellness Sector, 2021 – 2030
6.10.3. Metaverse Spend Analysis by Application Development & Integration in Health & Wellness Sector, 2021 – 2030
6.10.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Health & Wellness Sector, 2021 – 2030
6.11. Belgium Other Sector Metaverse Spend (Business) by Technology – Value Trend Analysis, 2021 – 2030
6.11.1. Other Sector Spend Snapshot by Technology – Market Share Analysis
6.11.2. Metaverse Spend Analysis by Devices & Displays in Other Sector, 2021 – 2030
6.11.3. Metaverse Spend Analysis by Application Development & Integration in Other Sector, 2021 – 2030
6.11.4. Metaverse Spend Analysis by Technology & Strategy Consulting in Other Sector, 2021 – 2030

7. Belgium Business Spend on Metaverse by Platforms, 2021 – 2030
7.1. Business Spend Snapshot by Platforms – Market Share Analysis
7.2. Metaverse Spend Analysis by Desktop, 2021 – 2030
7.3. Metaverse Spend Analysis by Mobile, 2021 – 2030
7.4. Metaverse Spend Analysis by Headsets/Gadgets, 2021 – 2030

8. Belgium Ecommerce Spend on Metaverse by Sector, 2021 – 2030
8.1. Ecommerce Spend on Metaverse Snapshot by Sector – Market Share Analysis
8.2. Belgium Metaverse Retail Shopping – Gross Merchandise Value Trend Analysis, 2021 – 2030
8.3. Belgium Metaverse Travel and Hospitality – Gross Merchandise Value Trend Analysis, 2021 – 2030
8.4. Belgium Metaverse Online Food Service – Gross Merchandise Value Trend Analysis, 2021 – 2030
8.5. Belgium Metaverse Media & Entertainment – Gross Merchandise Value Trend Analysis, 2021 – 2030
8.6. Belgium Metaverse Health & Wellness – Gross Merchandise Value Trend Analysis, 2021 – 2030
8.7. Belgium Metaverse Technology Products & Services – Gross Merchandise Value Trend Analysis, 2021 – 2030
8.8. Belgium Metaverse Other Industries – Gross Merchandise Value Trend Analysis, 2021 – 2030

9. Belgium NFT Market Size and Future Growth Dynamics by Key Performance Indicators
9.1. Belgium NFT – Spend Value Trend Analysis, 2021 - 2030
9.2. Belgium NFT – Spend Volume Trend Analysis, 2021 - 2030
9.3. Belgium NFT – Average Value Per Transaction Trend Analysis, 2021 - 2030

10. Belgium NFT Market Size and Forecast by Key Assets
10.1. Belgium NFT Market Share by Key Assets (%), 2022
10.2. Belgium NFT Collectibles and Art Trend Analysis, 2021 - 2030
10.2.1. Belgium NFT Collectibles and Art – Spend Value Trend Analysis, 2021 - 2030
10.2.2. Belgium NFT Collectibles and Art – Spend Volume Trend Analysis, 2021 - 2030
10.2.3. Belgium NFT Collectibles and Art – Average Value Per Transaction Trend Analysis, 2021 - 2030
10.3. Belgium NFT Real Estate Trend Analysis, 2021 - 2030
10.3.1. Belgium NFT Real Estate – Spend Value Trend Analysis, 2021 - 2030
10.3.2. Belgium NFT Real Estate – Spend Volume Trend Analysis, 2021 - 2030
10.3.3. Belgium NFT Real Estate – Average Value Per Transaction Trend Analysis, 2021 - 2030
10.4. Belgium NFT Sports Trend Analysis, 2021 - 2030
10.4.1. Belgium NFT Sports – Spend Value Trend Analysis, 2021 - 2030
10.4.2. Belgium NFT Sports – Spend Volume Trend Analysis, 2021 - 2030
10.4.3. Belgium NFT Sports – Average Value Per Transaction Trend Analysis, 2021 - 2030
10.5. Belgium NFT Gaming Trend Analysis, 2021 - 2030
10.5.1. Belgium NFT Gaming – Spend Value Trend Analysis, 2021 - 2030
10.5.2. Belgium NFT Gaming – Spend Volume Trend Analysis, 2021 - 2030
10.5.3. Belgium NFT Gaming – Average Value Per Transaction Trend Analysis, 2021 - 2030
10.6. Belgium NFT Utility Trend Analysis, 2021 - 2030
10.6.1. Belgium NFT Utility – Spend Value Trend Analysis, 2021 - 2030
10.6.2. Belgium NFT Utility – Spend Volume Trend Analysis, 2021 - 2030
10.6.3. Belgium NFT Utility – Average Value Per Transaction Trend Analysis, 2021 - 2030
10.7. Belgium NFT Fashion and Luxury Trend Analysis, 2021 - 2030
10.7.1. Belgium NFT Fashion and Luxury – Spend Value Trend Analysis, 2021 - 2030
10.7.2. Belgium NFT Fashion and Luxury – Spend Volume Trend Analysis, 2021 - 2030
10.7.3. Belgium NFT Fashion and Luxury – Average Value Per Transaction Trend Analysis, 2021 - 2030
10.8. Belgium NFT Other Assets Trend Analysis, 2021 - 2030
10.8.1. Belgium NFT Other Assets – Spend Value Trend Analysis, 2021 - 2030
10.8.2. Belgium NFT Other Assets – Spend Volume Trend Analysis, 2021 - 2030
10.8.3. Belgium NFT Other Assets – Average Value Per Transaction Trend Analysis, 2021 - 2030

11. Belgium Consumer Spend on Metaverse by Device Trend Analysis, 2021-2030
11.1. Consumer Spend Snapshot by Devices – Market Share Analysis
11.2. Belgium Consumer Spend by Desktop Trend Value Analysis, 2021 – 2030
11.3. Belgium Consumer Spend by Mobile Trend Value Analysis, 2021 – 2030
11.4. Belgium Consumer Spend by Digital Gadgets Trend Value Analysis, 2021 – 2030

12. Belgium Consumer Spend on Metaverse by Hardware Devices
12.1. Consumer Spend Snapshot by Hardware Devices – Market Share Analysis
12.2. Belgium Metaverse – Consumer Spend Value by Augmented Reality Devices, 2021 – 2030
12.3. Belgium Metaverse – Consumer Spend Value by Virtual Reality Devices, 2021 – 2030
12.4. Belgium Metaverse – Consumer Spend Value by Mixed Reality Devices, 2021 – 2030

13. Further Reading
13.1. About TechInsight360
13.2. Related Research
List Of Table
Table 1: Belgium Metaverse – Total Spend Value (US$ Million), 2021 - 2030
Table 2: Belgium Metaverse – Business Spend Value (US$ Million), 2021 - 2030
Table 3: Belgium Metaverse – Consumer Spend Value (US$ Million), 2021 - 2030
Table 4: Belgium Metaverse Spend by Retail Industry – Value (US$ Million), 2021 - 2030
Table 5: Belgium Metaverse Spend by Technology & Telecommunications Industry – Value (US$ Million), 2021 - 2030
Table 6: Belgium Metaverse Spend by Financial Services Industry – Value (US$ Million), 2021 - 2030
Table 7: Belgium Metaverse Spend by Manufacturing Industry – Value (US$ Million), 2021 - 2030
Table 8: Belgium Metaverse Spend by Travel and Hospitality Industry – Value (US$ Million), 2021 - 2030
Table 9: Belgium Metaverse Spend by Media & Entertainment Industry – Value (US$ Million), 2021 - 2030
Table 10: Belgium Metaverse Spend by Training & Education Industry – Value (US$ Million), 2021 – 2030
Table 11: Belgium Metaverse Real Estate Industry – Value (US$ Million), 2021 - 2030
Table 12: Belgium Metaverse Spend by Health & Wellness Industry – Value (US$ Million), 2021 – 2030
Table 13: Belgium Metaverse Spend by Other Industries – Value (US$ Million), 2021 - 2030
Table 14: Belgium Metaverse Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Table 15: Belgium Metaverse Spend in Commerce – Value (US$ Million), 2021 - 2030
Table 16: Belgium Metaverse Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Table 17: Belgium Metaverse Retail Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Table 18: Belgium Metaverse Retail Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Table 19: Belgium Metaverse Retail Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Table 20: Belgium Metaverse Technology & Telecommunications Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Table 21: Belgium Metaverse Technology & Telecommunications Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Table 22: Belgium Metaverse Technology & Telecommunications Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Table 23: Belgium Metaverse Financial Services Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Table 24: Belgium Metaverse Financial Services Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Table 25: Belgium Metaverse Financial Services Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Table 26: Belgium Metaverse Manufacturing Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Table 27: Belgium Metaverse Manufacturing Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Table 28: Belgium Metaverse Manufacturing Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Table 29: Belgium Metaverse Travel and Hospitality Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Table 30: Belgium Metaverse Travel and Hospitality Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Table 31: Belgium Metaverse Travel and Hospitality Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Table 32: Belgium Metaverse Media & Entertainment Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Table 33: Belgium Metaverse Media & Entertainment Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Table 34: Belgium Metaverse Media & Entertainment Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Table 35: Belgium Metaverse Training & Education Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Table 36: Belgium Metaverse Training & Education Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Table 37: Belgium Metaverse Training & Education Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Table 38: Belgium Metaverse Real Estate Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Table 39: Belgium Metaverse Real Estate Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Table 40: Belgium Metaverse Real Estate Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Table 41: Belgium Metaverse Health & Wellness Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Table 42: Belgium Metaverse Health & Wellness Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Table 43: Belgium Metaverse Health & Wellness Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Table 44: Belgium Metaverse Other Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Table 45: Belgium Metaverse Other Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Table 46: Belgium Metaverse Other Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Table 47: Belgium Retail Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Table 48: Belgium Technology & Telecommunications NFT Business – Spend Value (US$ Million), 2021 - 2030
Table 49: Belgium Financial Services NFT Business – Spend Value (US$ Million), 2021 - 2030
Table 50: Belgium Manufacturing Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Table 51: Belgium Travel and Hospitality Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Table 52: Belgium Media & Entertainment Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Table 53: Belgium Training & Education Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Table 54: Belgium Real Estate Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Table 55: Belgium Health & Wellness Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Table 56: Belgium Other Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Table 57: Belgium Metaverse Spend Value by Devices & Displays (US$ Million), 2021 - 2030
Table 58: Belgium NFT Collectibles and Art – Spend Value (US$ Million), 2021 - 2030
Table 59: Belgium NFT Collectibles and Art – Spend Value (US$ Million), 2021 - 2030
Table 60: Belgium Metaverse Spend by Devices & Displays in Retail Sector (US$ Million), 2021 - 2030
Table 61: Belgium Metaverse Spend by Application Development & Integration in Retail Sector (US$ Million), 2021 - 2030
Table 62: Belgium Metaverse Spend by Technology & Strategy Consulting in Retail Sector (US$ Million), 2021 - 2030
Table 63: Belgium Metaverse Spend by Devices & Displays in Technology & Telecommunications Sector (US$ Million), 2021 - 2030
Table 64: Belgium Metaverse Spend by Application Development & Integration in Technology & Telecommunications Sector (US$ Million), 2021 - 2030
Table 65: Belgium Metaverse Spend by Technology & Strategy Consulting in Technology & Telecommunications Sector (US$ Million), 2021 - 2030
Table 66: Belgium Metaverse Spend by Devices & Displays in Financial Services Sector (US$ Million), 2021 - 2030
Table 67: Belgium Metaverse Spend by Application Development & Integration in Financial Services Sector (US$ Million), 2021 - 2030
Table 68: Belgium Metaverse Spend by Technology & Strategy Consulting in Financial Services Sector (US$ Million), 2021 - 2030
Table 69: Belgium Metaverse Spend by Devices & Displays in Manufacturing Sector (US$ Million), 2021 - 2030
Table 70: Belgium Metaverse Spend by Application Development & Integration in Manufacturing Sector (US$ Million), 2021 - 2030
Table 71: Belgium Metaverse Spend by Technology & Strategy Consulting in Manufacturing Sector (US$ Million), 2021 - 2030
Table 72: Belgium Metaverse Spend by Devices & Displays in Travel and Hospitality Sector (US$ Million), 2021 - 2030
Table 73: Belgium Metaverse Spend by Application Development & Integration in Travel and Hospitality Sector (US$ Million), 2021 - 2030
Table 74: Belgium Metaverse Spend by Technology & Strategy Consulting in Travel and Hospitality Sector (US$ Million), 2021 - 2030
Table 75: Belgium Metaverse Spend by Devices & Displays in Media and Entertainment Sector (US$ Million), 2021 - 2030
Table 76: Belgium Metaverse Spend by Application Development & Integration in Media and Entertainment Sector (US$ Million), 2021 - 2030
Table 77: Belgium Metaverse Spend by Technology & Strategy Consulting in Media and Entertainment Sector (US$ Million), 2021 - 2030
Table 78: Belgium Metaverse Spend by Devices & Displays in Training and Education Sector (US$ Million), 2021 - 2030
Table 79: Belgium Metaverse Spend by Application Development & Integration in Training and Education Sector (US$ Million), 2021 - 2030
Table 80: Belgium Metaverse Spend by Technology & Strategy Consulting in Training and Education Sector (US$ Million), 2021 - 2030
Table 81: Belgium Metaverse Spend by Devices & Displays in Real Estate Sector (US$ Million), 2021 - 2030
Table 82: Belgium Metaverse Spend by Application Development & Integration in Real Estate Sector (US$ Million), 2021 - 2030
Table 83: Belgium Metaverse Spend by Technology & Strategy Consulting in Real Estate Sector (US$ Million), 2021 - 2030
Table 84: Belgium Metaverse Spend by Devices & Displays in Health & Wellness Sector (US$ Million), 2021 - 2030
Table 85: Belgium Metaverse Spend by Application Development & Integration in Health & Wellness Sector (US$ Million), 2021 - 2030
Table 86: Belgium Metaverse Spend by Technology & Strategy Consulting in Health & Wellness Sector (US$ Million), 2021 - 2030
Table 87: Belgium Metaverse Spend by Devices & Displays in Other Sector (US$ Million), 2021 - 2030
Table 88: Belgium Metaverse Spend by Application Development & Integration in Other Sector (US$ Million), 2021 - 2030
Table 89: Belgium Metaverse Spend by Technology & Strategy Consulting in Other Sector (US$ Million), 2021 - 2030
Table 90: Belgium Metaverse Spend by Desktop – Value (US$ Million), 2021 - 2030
Table 91: Belgium Metaverse Spend by Mobile – Value (US$ Million), 2021 - 2030
Table 92: Belgium Metaverse Spend by Headsets/Gadgets – Value (US$ Million), 2021 - 2030
Table 93: Belgium Metaverse Retail shopping – Gross Merchandise Value (US$ Million), 2021 - 2030
Table 94: Belgium Metaverse Travel and Hospitality – Gross Merchandise Value (US$ Million), 2021 - 2030
Table 95: Belgium Metaverse Online Food Service – Gross Merchandise Value (US$ Million), 2021 - 2030
Table 96: Belgium Metaverse Media & Entertainment – Gross Merchandise Value (US$ Million), 2021 - 2030
Table 97: Belgium Metaverse Health & Wellness – Gross Merchandise Value (US$ Million), 2021 - 2030
Table 98: Belgium Metaverse Technology Products & Services – Gross Merchandise Value (US$ Million), 2021 - 2030
Table 99: Belgium Metaverse Other Industries – Gross Merchandise Value (US$ Million), 2021 - 2030
Table 100: Belgium NFT – Spend Value (US$ Million), 2021 - 2030
Table 101: Belgium NFT – Spend Volume (Thousands), 2021 - 2030
Table 102: Belgium NFT – Average Value Per Transaction(US$), 2021 - 2030
Table 103: Belgium NFT Collectibles and Art – Spend Value (US$ Million), 2021 - 2030
Table 104: Belgium NFT Collectibles and Art – Spend Volume (Thousands), 2021 - 2030
Table 105: Belgium NFT Collectibles and Art – Average Value Per Transaction (US$), 2021 - 2030
Table 106: Belgium NFT Real Estate – Spend Value (US$ Million), 2021 - 2030
Table 107: Belgium NFT Real Estate – Spend Volume (Thousands), 2021 - 2030
Table 108: Belgium NFT Real Estate – Average Value Per Transaction (US$), 2021 - 2030
Table 109: Belgium NFT Sports – Spend Value (US$ Million), 2021 - 2030
Table 110: Belgium NFT Sports – Spend Volume (Thousands), 2021 - 2030
Table 111: Belgium NFT Sports – Average Value Per Transaction (US$), 2021 - 2030
Table 112: Belgium NFT Gaming – Spend Value (US$ Million), 2021 - 2030
Table 113: Belgium NFT Gaming – Spend Volume (Thousands), 2021 - 2030
Table 114: Belgium NFT Gaming – Average Value Per Transaction (US$), 2021 - 2030
Table 115: Belgium NFT Utility – Spend Value (US$ Million), 2021 - 2030
Table 116: Belgium NFT Utility – Spend Volume (Thousands), 2021 - 2030
Table 117: Belgium NFT Utility – Average Value Per Transaction (US$), 2021 - 2030
Table 118: Belgium NFT Fashion and Luxury – Spend Value (US$ Million), 2021 - 2030
Table 119: Belgium NFT Fashion and Luxury – Spend Volume (Thousands), 2021 - 2030
Table 120: Belgium NFT Fashion and Luxury – Average Value Per Transaction (US$), 2021 - 2030
Table 121: Belgium NFT Other Assets – Spend Value (US$ Million), 2021 - 2030
Table 122: Belgium NFT Other Assets – Spend Volume (Thousands), 2021 - 2030
Table 123: Belgium NFT Other Assets – Average Value Per Transaction (US$), 2021 - 2030
Table 124: Belgium Consumer Spend by Desktop - Value (US$ Million), 2021 - 2030
Table 125: Belgium Consumer Spend by Mobile - Value (US$ Million), 2021 - 2030
Table 126: Belgium Metaverse – Consumer Spend by Digital Gadgets - Value (US$ Million), 2021 - 2030
Table 127: Belgium Metaverse – Consumer Spend Value by Augmented Reality Devices (US$ Million), 2021 - 2030
Table 128: Belgium Metaverse – Consumer Spend Value by Virtual Reality Devices (US$ Million), 2021 - 2030
Table 129: Belgium Metaverse – Consumer Spend Value by Mixed Reality Devices (US$ Million), 2021 - 2030
List of figures
Figure 1: TechInsight360’s Methodology Framework
Figure 2: Belgium Metaverse – Total Spend Value (US$ Million), 2021 - 2030
Figure 3: Belgium Metaverse – Business Spend Value (US$ Million), 2021 - 2030
Figure 4: Belgium Metaverse – Consumer Spend Value (US$ Million), 2021 - 2030
Figure 5: Belgium Business Spend Share by Sector (by Value), 2022
Figure 6: Belgium Metaverse Spend by Retail Industry – Value (US$ Million), 2021 - 2030
Figure 7: Belgium Metaverse Spend by Technology & Telecommunications Industry – Value (US$ Million), 2021 - 2030
Figure 8: Belgium Metaverse Spend by Financial Services Industry – Value (US$ Million), 2021 - 2030
Figure 9: Belgium Metaverse Spend by Manufacturing Industry – Value (US$ Million), 2021 - 2030
Figure 10: Belgium Metaverse Spend by Travel and Hospitality Industry – Value (US$ Million), 2021 – 2030
Figure 11: Belgium Metaverse Spend by Media & Entertainment Industry – Value (US$ Million), 2021 - 2030
Figure 12: Belgium Metaverse Spend by Training & Education Industry – Value (US$ Million), 2021 – 2030
Figure 13: Belgium Metaverse Spend by Real Estate Industry – Value (US$ Million), 2021 - 2030
Figure 14: Belgium Metaverse Spend by Health & Wellness Industry – Value (US$ Million), 2021 – 2030
Figure 15: Belgium Metaverse Spend by Other Industries – Value (US$ Million), 2021 - 2030
Figure 16: Belgium Metaverse Business Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030
Figure 17: Belgium Metaverse Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Figure 18: Belgium Metaverse Spend in Commerce – Value (US$ Million), 2021 - 2030
Figure 19: Belgium Metaverse Spend in Operations & Training – Value (US$ Million), 2021 – 2030
Figure 20: Belgium Retail Sector Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030
Figure 21: Belgium Metaverse Retail Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Figure 22: Belgium Metaverse Retail Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Figure 23: Belgium Metaverse Retail Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Figure 24: Belgium Technology & Telecommunications Sector Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030
Figure 25: Belgium Metaverse Technology & Telecommunications Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Figure 26: Belgium Metaverse Technology & Telecommunications Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Figure 27: Belgium Metaverse Technology & Telecommunications Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Figure 28: Belgium Financial Services Sector Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030
Figure 29: Belgium Metaverse Financial Services Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Figure 30: Belgium Metaverse Financial Services Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Figure 31: Belgium Metaverse Financial Services Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Figure 32: Belgium Metaverse Manufacturing Sector Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030
Figure 33: Belgium Metaverse Manufacturing Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Figure 34: Belgium Metaverse Manufacturing Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Figure 35: Belgium Metaverse Manufacturing Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Figure 36: Belgium Metaverse Travel and Hospitality Sector Spend Snapshot by Use Case / Application Area – Market Share (%), 2022 Vs. 2030
Figure 37: Belgium Metaverse Travel and Hospitality Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Figure 38: Belgium Metaverse Travel and Hospitality Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Figure 39: Belgium Metaverse Travel and Hospitality Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Figure 40: Belgium Metaverse Media & Entertainment Sector Spend Snapshot by Use Case / Application Area – Market Share (%), 2022 Vs. 2030
Figure 41: Belgium Metaverse Media & Entertainment Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Figure 42: Belgium Metaverse Media & Entertainment Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Figure 43: Belgium Metaverse Media & Entertainment Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Figure 44: Belgium Metaverse Training & Education Sector Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030
Figure 45: Belgium Metaverse Training & Education Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Figure 46: Belgium Metaverse Training & Education Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Figure 47: Belgium Metaverse Training & Education Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Figure 48: Belgium Real Estate Sector Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030
Figure 49: Belgium Metaverse Real Estate Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Figure 50: Belgium Metaverse Real Estate Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Figure 51: Belgium Metaverse Real Estate Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Figure 52: Belgium Health & Wellness Sector Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030
Figure 53: Belgium Metaverse Health & Wellness Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Figure 54: Belgium Metaverse Health & Wellness Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Figure 55: Belgium Metaverse Health & Wellness Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Figure 56: Belgium Other Sector Spend by Use Case / Application Area – Market Share (%), 2022 Vs. 2030
Figure 57: Belgium Metaverse Other Sector Spend in Marketing & Advertising – Value (US$ Million), 2021 - 2030
Figure 58: Belgium Metaverse Other Sector Spend in Commerce – Value (US$ Million), 2021 - 2030
Figure 59: Belgium Metaverse Other Sector Spend in Operations & Training – Value (US$ Million), 2021 - 2030
Figure 60: Belgium NFT Business Spend by Sector – Market Share by Value (%), 2022
Figure 61: Belgium Retail Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Figure 62: Belgium Technology & Telecommunications Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Figure 63: Belgium Financial Services Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Figure 64: Belgium Manufacturing Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Figure 65: Belgium Travel and Hospitality Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Figure 66: Belgium Media & Entertainment Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Figure 67: Belgium Training & Education Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Figure 68: Belgium Real Estate Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Figure 69: Belgium Health & Wellness Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Figure 70: Belgium Other Industry NFT Business – Spend Value (US$ Million), 2021 - 2030
Figure 71: Belgium Metaverse Business Spend by Technology – Market Share (%), 2022 Vs. 2030
Figure 72: Belgium Metaverse Spend Value by Devices & Displays (US$ Million), 2021 - 2030
Figure 73: Belgium NFT Collectibles and Art – Spend Value (US$ Million), 2021 - 2030
Figure 74: Belgium NFT Collectibles and Art – Spend Value (US$ Million), 2021 - 2030
Figure 75: Belgium Retail Sector Spend by Technology – Market Share (%), 2022 Vs. 2030
Figure 76: Belgium Metaverse Spend by Devices & Displays in Retail Sector (US$ Million), 2021 - 2030
Figure 77: Belgium Metaverse Spend by Application Development & Integration in Retail Sector (US$ Million), 2021 - 2030
Figure 78: Belgium Metaverse Spend by Technology & Strategy Consulting in Retail Sector (US$ Million), 2021 - 2030
Figure 79: Belgium Technology & Telecommunications Sector Spend by Technology – Market Share (%), 2022 Vs. 2030
Figure 80: Belgium Metaverse Spend by Devices & Displays in Technology & Telecommunications Sector (US$ Million), 2021 - 2030
Figure 81: Belgium Metaverse Spend by Application Development & Integration in Technology & Telecommunications Sector (US$ Million), 2021 - 2030
Figure 82: Belgium Metaverse Spend by Technology & Strategy Consulting in Technology & Telecommunications Sector (US$ Million), 2021 - 2030
Figure 83: Belgium Financial Services Sector Spend by Technology – Market Share (%), 2022 Vs. 2030
Figure 84: Belgium Metaverse Spend by Devices & Displays in Financial Services Sector (US$ Million), 2021 - 2030
Figure 85: Belgium Metaverse Spend by Application Development & Integration in Financial Services Sector (US$ Million), 2021 - 2030
Figure 86: Belgium Metaverse Spend by Technology & Strategy Consulting in Financial Services Sector (US$ Million), 2021 - 2030
Figure 87: Belgium Manufacturing Sector Spend by Technology – Market Share (%), 2022 Vs. 2030
Figure 88: Belgium Metaverse Spend by Devices & Displays in Manufacturing Sector (US$ Million), 2021 - 2030
Figure 89: Belgium Metaverse Spend by Application Development & Integration in Manufacturing Sector (US$ Million), 2021 - 2030
Figure 90: Belgium Metaverse Spend by Technology & Strategy Consulting in Manufacturing Sector (US$ Million), 2021 - 2030
Figure 91: Belgium Travel and Hospitality Sector Spend by Technology – Market Share (%), 2022 Vs. 2030
Figure 92: Belgium Metaverse Spend by Devices & Displays in Travel and Hospitality Sector (US$ Million), 2021 - 2030
Figure 93: Belgium Metaverse Spend by Application Development & Integration in Travel and Hospitality Sector (US$ Million), 2021 - 2030
Figure 94: Belgium Metaverse Spend by Technology & Strategy Consulting in Travel and Hospitality Sector (US$ Million), 2021 - 2030
Figure 95: Belgium Media and Entertainment Sector Spend by Technology – Market Share (%), 2022 Vs. 2030
Figure 96: Belgium Metaverse Spend by Devices & Displays in Media and Entertainment Sector (US$ Million), 2021 - 2030
Figure 97: Belgium Metaverse Spend by Application Development & Integration in Media and Entertainment Sector (US$ Million), 2021 - 2030
Figure 98: Belgium Metaverse Spend by Technology & Strategy Consulting in Media and Entertainment Sector (US$ Million), 2021 - 2030
Figure 99: Belgium Training and Education Sector Spend by Technology – Market Share (%), 2022 Vs. 2030
Figure 100: Belgium Metaverse Spend by Devices & Displays in Training and Education Sector (US$ Million), 2021 - 2030
Figure 101: Belgium Metaverse Spend by Application Development & Integration in Training and Education Sector (US$ Million), 2021 - 2030
Figure 102: Belgium Metaverse Spend by Technology & Strategy Consulting in Training and Education Sector (US$ Million), 2021 - 2030
Figure 103: Belgium Real Estate Sector Spend by Technology – Market Share (%), 2022 Vs. 2030
Figure 104: Belgium Metaverse Spend by Devices & Displays in Real Estate Sector (US$ Million), 2021 - 2030
Figure 105: Belgium Metaverse Spend by Application Development & Integration in Real Estate Sector (US$ Million), 2021 - 2030
Figure 106: Belgium Metaverse Spend by Technology & Strategy Consulting in Real Estate Sector (US$ Million), 2021 - 2030
Figure 107: Belgium Health & Wellness Sector Spend by Technology – Market Share (%), 2022 Vs. 2030
Figure 108: Belgium Metaverse Spend by Devices & Displays in Health & Wellness Sector (US$ Million), 2021 - 2030
Figure 109: Belgium Metaverse Spend by Application Development & Integration in Health & Wellness Sector (US$ Million), 2021 - 2030
Figure 110: Belgium Metaverse Spend by Technology & Strategy Consulting in Health & Wellness Sector (US$ Million), 2021 - 2030
Figure 111: Belgium Other Sector Spend by Technology – Market Share (%), 2022 Vs. 2030
Figure 112: Belgium Metaverse Spend by Devices & Displays in Other Sector (US$ Million), 2021 - 2030
Figure 113: Belgium Metaverse Spend by Application Development & Integration in Other Sector (US$ Million), 2021 - 2030
Figure 114: Belgium Metaverse Spend by Technology & Strategy Consulting in Other Sector (US$ Million), 2021 - 2030
Figure 115: Belgium Metaverse Business Spend by Platforms – Market Share (%), 2022 Vs. 2030
Figure 116: Belgium Metaverse Spend by Desktop – Value (US$ Million), 2021 - 2030
Figure 117: Belgium Metaverse Spend by Mobile – Value (US$ Million), 2021 - 2030
Figure 118: Belgium Metaverse Spend by Headsets/Gadgets – Value (US$ Million), 2021 - 2030
Figure 119: Belgium Ecommerce Spend on Metaverse by Sector – Market Share (%), 2022
Figure 120: Belgium Metaverse Retail shopping – Gross Merchandise Value (US$ Million), 2021 - 2030
Figure 121: Belgium Metaverse Travel and Hospitality – Gross Merchandise Value (US$ Million), 2021 - 2030
Figure 122: Belgium Metaverse Online Food Service – Gross Merchandise Value (US$ Million), 2021 - 2030
Figure 123: Belgium Metaverse Media & Entertainment – Gross Merchandise Value (US$ Million), 2021 - 2030
Figure 124: Belgium Metaverse Health & Wellness – Gross Merchandise Value (US$ Million), 2021 - 2030
Figure 125: Belgium Metaverse Technology Products & Services – Gross Merchandise Value (US$ Million), 2021 - 2030
Figure 126: Belgium Metaverse Other Industries – Gross Merchandise Value (US$ Million), 2021 - 2030
Figure 127: Belgium NFT – Spend Value(US$ Million), 2021 - 2030
Figure 128: Belgium NFT – Spend Volume (Thousands), 2021 - 2030
Figure 129: Belgium NFT – Average Value Per Transaction(US$), 2021 - 2030
Figure 130:Belgium NFT Market Share by Key Assets (%), 2022
Figure 131: Belgium NFT Collectibles and Art – Spend Value (US$ Million), 2021 - 2030
Figure 132: Belgium NFT Collectibles and Art – Spend Volume (Thousands), 2021 - 2030
Figure 133: Belgium NFT Collectibles and Art – Average Value Per Transaction(US$), 2021 - 2030
Figure 134: Belgium NFT Real Estate – Spend Value (US$ Million), 2021 - 2030
Figure 135: Belgium NFT Real Estate – Spend Volume (Thousands), 2021 - 2030
Figure 136: Belgium NFT Real Estate – Average Value Per Transaction(US$), 2021 - 2030
Figure 137: Belgium NFT Sports – Spend Value (US$ Million), 2021 - 2030
Figure 138: Belgium NFT Sports – Spend Volume (Thousands), 2021 - 2030
Figure 139: Belgium NFT Sports – Average Value Per Transaction(US$), 2021 - 2030
Figure 140: Belgium NFT Gaming – Spend Value (US$ Million), 2021 - 2030
Figure 141: Belgium NFT Gaming – Spend Volume (Thousands), 2021 - 2030
Figure 142: Belgium NFT Gaming – Average Value Per Transaction(US$), 2021 - 2030
Figure 143: Belgium NFT Utility – Spend Value (US$ Million), 2021 - 2030
Figure 144: Belgium NFT Utility – Spend Volume (Thousands), 2021 - 2030
Figure 145: Belgium NFT Utility – Average Value Per Transaction(US$), 2021 - 2030
Figure 146: Belgium NFT Fashion and Luxury – Spend Value (US$ Million), 2021 - 2030
Figure 147: Belgium NFT Fashion and Luxury – Spend Volume (Thousands), 2021 - 2030
Figure 148: Belgium NFT Fashion and Luxury – Average Value Per Transaction(US$), 2021 - 2030
Figure 149: Belgium NFT Other Assets – Spend Value (US$ Million), 2021 - 2030
Figure 150: Belgium NFT Other Assets – Spend Volume (Thousands), 2021 - 2030
Figure 151: Belgium NFT Other Assets – Average Value Per Transaction(US$), 2021 - 2030
Figure 152: Belgium Metaverse Consumer spend by Device (%), 2022
Figure 153: Belgium Consumer Spend by Desktop - Value (US$ Million), 2021 - 2030
Figure 154: Belgium Consumer Spend by Mobile - Value (US$ Million), 2021 - 2030
Figure 155: Belgium Consumer Spend by Digital Gadgets - Value (US$ Million), 2021 - 2030
Figure 156: Belgium Metaverse Consumer spend by Hardware Devices (By Value), 2022
Figure 157: Belgium Metaverse – Consumer Spend Value by Augmented Reality Devices (US$ Million), 2021 - 2030
Figure 158: Belgium Metaverse – Consumer Spend Value by Virtual Reality Devices (US$ Million), 2021 - 2030
Figure 159: Belgium Metaverse – Consumer Spend Value by Mixed Reality Devices (US$ Million), 2021 - 2030
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